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6 Bodies - Game Project

Character concepts for one of my long-running projects. 6 Bodies.

We actually made a Demo of the game for itch.io: https://hermitsworlds.itch.io/six
Which used the sprites as the actual characters in the game (although Frank wasn't implemented then). When we inevitably will set about the project for the full game the characters will be converted to low poly 3D models.

Our work on it is still pretty early, but already the art direction is shaping up nicely I think! The goal is to have a gloomy atmosphere that presents a feeling of danger in every shadow.

Frank

Frank

James. The antagonist of the game

James. The antagonist of the game

Added an emissive map for the eyes and teeth, which means you're able to see him coming even in pitch darkness...not that, that's a good thing.

Added an emissive map for the eyes and teeth, which means you're able to see him coming even in pitch darkness...not that, that's a good thing.